Knock Down the Wall! was made for the Casual Addiction theme of the Summer 2010 (results here) Experimental Gameplay Project competition. Although I personally can’t claim it is super addictive, I did enjoy making and playing the game. The objective of the game is to move the person over all of the tiles around the wall. Stepping on each tile a certain number of times will make it disappear. When all of these tiles disappear, the wall will fall down. The game was programmed in C++ using SFML.
The game should be playable on Windows Vista and Windows 7 systems.